World of Wearables

Apr 27, 2023

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Introduction:

In light of the necessity to uphold audience engagement and foster innovation, Fastrack undertook a pioneering initiative to transform their wearable devices. The task involved effortlessly navigating shifts, consistently innovating, and remaining pertinent to user well-being. The principal objective was to deliver an improved user experience, align with evolving business requirements, onboard a larger user base, and sustain their engagement to attract further business prospects.

The Captivating Fusion of Creativity and Innovation:

In the dynamic realm of wearable technology, ingenuity and advancement intersected to shape a compelling fusion of functionality, style, lifestyle, and well-being. Each design element contributed to a narrative of effortless connection, enabling users to seamlessly integrate into their digital environment. The outcome was a graceful balance of aesthetics and user-centric design, producing a visual encounter that surpassed commonplace expectations. This compelling fusion welcomed users into a personalized domain of connectivity, transforming the digital journey into an enchanting experience and establishing connections with real-life encounters.


Project Overview:

the team consisted of four designers, including a lead (me), senior designers, and visual designers. Design validations underwent a meticulous process involving four levels of design gates, critique sessions, team presentations with stakeholders, usability sessions, and expert interviews.

Team

Sweta Bhardwaj, Senior visual designer
Shreya, Visual Designer
Arun & Saranya, PM
Manohar and Team, Dev

My Timeline: 22 Weeks of Research | 3 Weeks of Insight | 26 Weeks for final designs

Research:

The Reflex 3.0 Indian Design Survey was initiated to gain a deep understanding of users and communities, their challenges, and functioning. Conducted from November 7 to November 15, 2019, the survey included 1032 professionals, achieving a 93% confidence level with a <7% margin of error. Insights gleaned from questions about daily life, fitness routines, barriers in adoption, and user expectations laid a robust foundation for the design process.

Survey

From November 7–November 15, 2019. 1032 professionals completed the 6 Section,29-question survey, equating to a 93% confidence level with <7% margin of error. This data has given us a plethora of information to better serve our community and propel the design forward.

The basics

Out 1032 respondents, around 323 have never used a wearable or any sort of fitness app in their lives and most of the these users were above 40 years of age group.

Conversion and User Expectations:

Approximately 24.1% of users who had a neutral experience with wearables could be converted into positive experiences. User expectations varied, with a common desire for more focus on personal health and food habits within the app.

A Day in the Life:

Multiple interviews were conducted, focusing on activities, emotional experiences, health and fitness moments, technology interactions, pain points, and opportunities. One intriguing discovery was that many users felt they had poor time management and found it difficult to capitalize on various occasions.


Competition Study:

In-depth competitive studies involved comparative analysis, heuristic evaluation, and competitive benchmarking. These studies informed the team of competitors' UX/UI designs, strengths, weaknesses, opportunities, and threats, guiding product improvements and fostering innovation.

Usability Testing of Active Wearables:

Conducting usability tests on competitors' architectures helped identify what worked, what didn't, and areas that needed improvement. This proactive approach allowed the team to adapt their product to address issues identified from competitors.

I initiated this activity session to be a step ahead and learn better from the users of our competitors.

Scenario’s

No.of Users: 42

Time per User: 27 Min. Avg.

Competitors: 7

Tasks:18

Type:Core,Secondary,Tertiary

Moderators: 2

I utilised the PURE SCORE METHOD for this study.

Heuristic Study:

The author conducted heuristic studies on multiple competitors to evaluate usability principles, uncover issues, and inform design improvements. This involved a detailed examination of competitors' interfaces to gain insights into potential enhancements.

Following are the key conversation as it happened

Takeaway: YourDost/ Puneet Monga

The platform, named YourDost, aims to provide accessibility and privacy, combating the stigma associated with seeking psychological help. With a network of 900+ experts, YourDost has conducted over 20 lakh counseling sessions in the past five years. The primary audience comprises college students (40%) and young working professionals (30-35%), mainly in the age group of 18 to 30.

To reach a wider audience, YourDost has employed various strategies, including content marketing, partnerships with educational institutions, and collaboration with government bodies.

The conversation with him also delved into the wearable technology sector, where the company has explored creating wearables for mental health. The discussion includes the challenges of integrating mental health features into wearables and the potential benefits of capturing physiological and neurological data for mental health tracking.

In the latter part of the conversation, the founders discussed the importance of trust and privacy in mental health platforms. They emphasize the platform's commitment to anonymity and confidentiality, providing users with the freedom to choose their therapists based on various criteria.

The discussion concludes with insights into the user demographics, the preference for chat-based counseling among the younger audience, and the need to empower users by incorporating technology for self-assessment and tracking.

The founders express openness to collaboration and further discussions on the intersection of technology and mental health. The conversation also touches upon data collection for mental health tracking and potential use cases for wearables in mental health interventions.

Takeaway: Akiva Superfood/ Shalab

Shalab shares insights into the evolving consumer behaviors related to nutrition. He identifies three main customer segments: health-conscious older individuals, urban adults with families, and younger, trend-focused consumers. The conversation delves into the significance of weight management as a key concern for consumers and the challenges and opportunities in promoting health products.

The team inquires about customer habits, expectations, and the timeframe for seeing results. Shalab suggests that consumers are willing to wait up to two to three months for visible results. He emphasizes the importance of communicating realistic timelines to build trust.

Additionally, Shalab suggests a potential collaboration with Titan's smart wearables, proposing a weight management mode on fitness trackers to address the specific needs of consumers without stigmatizing their goals. The team explores the idea of integrating an Indianized nutrition tracking feature to cater to local preferences and cultural contexts.

Overall, the conversation revolves around understanding consumer behavior, addressing health concerns, and exploring potential synergies between Akiva Food's nutrition products and Titan's smart wearables.

Takeaway: 8 Fit/Aina Aboudin

Global User Base and Market Focus,8Fit has achieved over 26 million global users, primarily concentrated in English-speaking markets, particularly North America.

Holistic Health Trends,Aina discusses the evolving market trend towards holistic health, expanding beyond traditional fitness and nutrition to include sleep, water intake tracking, and emerging areas like gut biome health and blood testing.

Mental Health Wearables,The text introduces mental health wearables, focusing on devices like Wahoo designed to reduce stress and enhance focus through heartbeat and mood regulation.

Challenges in Comprehensive Health Tracking,Aina acknowledges the absence of a single product effectively integrating various health aspects. Users often resort to multiple apps, creating a fragmented experience.

User Engagement and Challenges in Digital Fitness, Challenges in user engagement and churn within digital fitness apps are discussed. Aina suggests leveraging social elements, challenges, and bursts to foster a sense of community and combat churn.

Strategies for Holistic Health Offering,Aina emphasizes the need for a holistic approach in digital fitness, integrating diverse exercise programs, catering to different preferences, and creating a seamless user experience.

Market Trends and Content Focus,The historical focus on high-intensity interval training is contrasted with evolving market trends, emphasizing the demand for a broader range of fitness content and the integration of data from various exercises, sleep, and hydration.

Physical Presence vs. Digital Fitness Space,Aina draws parallels with successful physical fitness organizations and suggests incorporating a variety of experiences within the digital fitness space to enhance user engagement and retention.

In conclusion, the conversation provides insights into 8Fit journey, the dynamic landscape of mental health wearables, and the challenges and strategies associated with user engagement and comprehensive health tracking in the digital fitness space. Further discussions are anticipated to explore the integration of variables in the digital fitness realm.


Creating Robust User Personas:

Diverse research methodologies, including user interviews, surveys, and analytics, were pivotal in shaping robust user personas. These personas, vivid and nuanced, personified the target audience and dramatically shifted the project's trajectory towards a more user-centric approach.

One of the wayforward snapshot and the user persona is as follows.


Transformative Ideation:

User personas became catalysts for an ideation explosion, generating numerous "How Might We" questions. The team's intense brainstorming journey led to a transformative realization—making fitness both enjoyable and addictive. Rooted in user motivations, this breakthrough concept promised to redefine the fitness landscape, fostering unparalleled user engagement and sustainable business success.

Collaborative Information Architecture:

Diverse perspectives harmonized to sculpt a refined and intuitive information architecture. User insights, combined with the creative pulse of the design team and strategic input from stakeholders, guided the categorization and prioritization of content. This collaborative effort produced an intricate yet coherent structure aligned seamlessly with user mental models.

Research Insights
1. Pairing Process with Different Watches:

   - Design Consideration: Create a seamless and intuitive pairing process for various watch models.

   - Implementation: Develop a universal onboarding flow adaptable to different watch interfaces, ensuring a consistent and user-friendly pairing experience.

2. Personalizing Fitness Companion:

   - Design Consideration: Prioritize user customization with a range of personalization options.

   - Implementation: Integrate features allowing users to tailor fitness metrics, goals, and visual elements (e.g., watch faces) to match individual preferences and styles.

3. Sleep Meditation with Sleep Improvement:

   - Design Consideration: Seamlessly integrate sleep meditation features into the overall user experience.

   - Implementation: Develop a calming and intuitive interface for sleep meditation, providing tools to enhance sleep quality and track improvements.

4. Whole Body Health:

   - Design Consideration: Design a comprehensive health dashboard covering various aspects of well-being.

   - Implementation: Create a centralized interface displaying fitness, nutrition, mental health, and other relevant data to provide users with a holistic view of their overall health.

5. Fun and Competitiveness Community:

   - Design Consideration: Foster a sense of community and friendly competition within the user interface.

   - Implementation: Incorporate social features, challenges, and leaderboards to facilitate user engagement, achievements, and friendly competition.

6. Reward for Staying Healthy:

   - Design Consideration: Implement a visually rewarding system to incentivize healthy behaviors.

   - Implementation: Integrate a gamified reward system with badges, achievements, or virtual rewards to acknowledge and celebrate users' milestones, encouraging them to maintain healthy habits.

These design considerations and implementations aimed to create a user-centric experience that is not only functional but also engaging and motivational, enhancing the overall value of the smart wearable.

Architecture:

For a comprehensive understanding of the entire architecture, a link has been provided, considering the extensive nature of the board. Feel free to explore the intricacies of the design and architectural elements.

Information Architecture


Wireframes

Conclusion:

Fastrack's transformative journey in designing their wearable ecosystem reflects a commitment to user-centric innovation, informed by comprehensive research, competition analysis, and collaborative ideation. The result is a harmonious blend of aesthetics, functionality, and user-friendliness, poised to redefine the fitness landscape and elevate the overall user experience to unprecedented heights. This case study serves as a testament to the power of meticulous design thinking and collaborative efforts in creating products that resonate with users and address their evolving needs.



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